Part 1: Cloud & REST | Part 2: HTML5 WebSockets | Part 3: Physical Mashups A few weeks ago, I started posting a series about the project we were working on while at MIT: applying the Web of Things patterns and blueprints to the RFID global network (EPC Network). Better late than never, here is the last part of the posts series: Physical Mashups.
Super excited to announce that @EVRYTHNG now supports one of the most disruptive tech I've seen in the #IoT: @WiliotHQ battery-free low-cost #Bluetooth tags. evrythng.com/wiliot-and-evr… #DigitalLink #batteryFree #ble
Probably a good time for a shameless plug to remind everyone that the @EVRYTHNG platform fully supports using and managing large scale #physicalWeb #beacons deployments here is to how: developers.evrythng.com/docs/… #iot #smartTags @phwassoc
With HTTP/2 being rolled out it is time to think about HTTP/3 and there is good news for the #IoT and the #WebofThings: it is based on UDP and hence more lightweight and a better fit for a number of IoT use cases. nordicapis.com/what-is-coming… @webofthings pic.twitter.com/1RNmchixJl
Okay, our WoT device for Chapter 2 is now fully back up and running and so is the camera, enjoy! For the records the issue was an SD card fault. As said in the book, do not use SD cards in production! :D #webofthings @wotbook @ManningBooks pic.twitter.com/3wNPq0ZmOR