There are still many challenges to face towards a Web of Things: discovery, search, scalability, event driven interactions and sharing. For the last few month we’ve been focusing on the latter, because let’s face it: if you do not have a mechanism to share your Web-enabled things it is not really worth having them Web-enabled in the first place! Core to the Web of Things vision there is this idea of the physical world as a “composable ecosystem” where devices can be used and re-used simply to create emerging applications, i.e. physical mashups. Well, the success of Web mashups is...
Super excited to announce that @EVRYTHNG now supports one of the most disruptive tech I've seen in the #IoT: @WiliotHQ battery-free low-cost #Bluetooth tags. evrythng.com/wiliot-and-evr… #DigitalLink #batteryFree #ble
Probably a good time for a shameless plug to remind everyone that the @EVRYTHNG platform fully supports using and managing large scale #physicalWeb #beacons deployments here is to how: developers.evrythng.com/docs/… #iot #smartTags @phwassoc
With HTTP/2 being rolled out it is time to think about HTTP/3 and there is good news for the #IoT and the #WebofThings: it is based on UDP and hence more lightweight and a better fit for a number of IoT use cases. nordicapis.com/what-is-coming… @webofthings pic.twitter.com/1RNmchixJl
Okay, our WoT device for Chapter 2 is now fully back up and running and so is the camera, enjoy! For the records the issue was an SD card fault. As said in the book, do not use SD cards in production! :D #webofthings @wotbook @ManningBooks pic.twitter.com/3wNPq0ZmOR