call for papers
The world of embedded devices has experienced radical changes over the past few years. Real-world objects, or "Things", such as home appliances, industrial machines, and wireless sensor and actuator networks embed powerful computers which often are connected to the Internet. Chumby, Gumstix, Sun SPOTs, Ploggs, Nabaztag, and ioBridges as well as the proliferation of data aggregation platforms like pachube are just a few examples of the rapid development of such connected embedded computers. The convergence of sensing, computing and Internet-scale networking provides new design opportunities and challenges, as digital communication networks will increasingly contain real-world devices and allow direct read/write interactions with them.
While the "Internet of Things" has become a legitimate research domain in the pervasive and ubiquitous computing communities, its main focus has been on establishing connectivity on the network level in a variety of challenging and constrained environments. As these lower-level, technical problems are being solved, a whole new world of higher-level problems open up. The "Web of Things" is the next logical step in this evolution towards global networks of sensors and actuators, enabling new applications and providing new opportunities. The Web of Things explores the layer on top of connectivity with Things and addresses issues such as fast prototyping, data integration, and interaction with objects. Because the Web is omnipresent and flexible enough, it has become as an excellent protocol for interacting with embedded devices, and the Web of Things is a vision where things become seamlessly integrated into the Web - not just through Web-based user interfaces of custom applications, but by reusing the architectural principles of the Web for interacting with devices.
The Web of Things workshop solicits contributions in all areas related to the Web of Things. It aims at exploring the use of principles and technologies at the core of the Web such as Representational State Transfer (REST), syndication (e.g., Atom), and real-time Web technologies (e.g., HTML5 Web Sockets) for providing access to pervasive and ubiquitous computing services and also solicits contributions related to the Web-based composition of things and physical mashups. We invite application designers to think beyond sensor networks and Web applications, and to imagine, design, build, evaluate, and share their thoughts and visions on what the future of the Web and networked devices will be.
Relevant topics include - but are not limited to - the following:
- Discovery and look-up for things and their services on the Web
- Web-based things composition and physical mashups
- Real-time communication with physical objects (e.g., syndication, streaming, instant messaging, Web push)
- Human-things interaction models and paradigms
- Security, access control, and sharing of physical things on the Web
- Application of Web tools and techniques for the physical world (e.g., REST, HTML5, caching, cloud services, social networks)
- Applications of the Web of Things (smart homes/cities/factories)
- Deployments and evaluations of Web of things systems
- Business opportunities for the Web of Things
The third edition of the Web of Things workshop series will provide an interactive forum for WoT researchers to learn and discuss about existing efforts with respect to the Web-based interaction of smart things. For information on how to submit to Web of Things 2012, have a look at the submission site.