Tagged: digital

Digital-Wallet1 0

Digital Credit Cards

NOTE: This is a guest post by Hillary Jones. You can read more about this topic here and contact her per email. The reason I found this topic relevant for our readers is because I recently heard about the Barclaycard PayTag, which fascinates me as idea because it allows to turn every day objects into a mobile, contactless payment method. This is highly relevant for the Web of Things as detachable tags (and by extension thin electric circuits) offer a “digital skin” to common objects which makes them easily part of the Web. E-wallet technologies may unburden wallets everywhere and...

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The Ard-Vark project

Folks, this is a guest post from Kerwin Lumpkins who is working on a cool project he put on Kickstarter (there’s a video there too), check it out!! He has built a prototype and would like to have it funded to produce more of these. As we’re always happy to share cool projects made by others as well, here you go 🙂 The Ard-Vark is a basic electronics box that has wifi built in to allow easy remote control through a mobile app, and has the following features: Arduino compatible (can use the Arduino IDE as is, based on Leonardo...

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Hackathon on social devices @ WoT2011

Because we don’t like just talking but also doing, we’ve decided to set up an exciting warm-up for our upcoming WoT2011 workshop. I named: a hackathon on social device that will take place on the 11 June 2011 somewhere in San Francisco. In 3 words (okay more than 3):

Urb-Iot 0

lift@hackerspace – UrbanIOT

A little while ago took place the lift@hackerspace workshop, which was the second part of the Urban-IoT 2010 workshop that took place on November 29, in Tokyo, Japan. The Urban-IoT workshop aimed to bring together experts from various areas related to smart cities to present and discuss their research in a formal, academic context. As a follow-up, the lift@hackerspace event served to deepen the conversations in a more relaxed environment context, where the various participants could explore some of the main topics and challenges that emerged during the formal session, in an open discussion format among a couple of focus...

Fast Prototyping WoT Apps with NIWEA 1

Fast Prototyping WoT Apps with NIWEA

I gave a few thoughts recently about what the iPad (& iPhone) represent for the WoT. NIWEA As our friend Hannes Gassert awesomely summarized it recently, NIWEA (Native Interoperable Web Applications) is the sweetest method to build interactive applications for all things mobile, plus NIWEA feels like it was made for the Web of Things. In a nutshell, NIWEA are simple Web applications (developed only with HMTL/CSS/Javascript) designed to look & feel like a “real” (native) mobile application. This not only provides a great environment to develop easily apps for the iPhone/Pad, Android, Blackberry & co, but in particular it...

Internet developers day – part 2 0

Internet developers day – part 2

Here is part 2, part one is here. One Web, Yoan Blanc, doSimple. We thought of a single uniform web. Banana phone, with WAP. Now we have tons of devices that try to surf the Web and they all want the same level of experience (mobile browser market share version 1.0 image). Discusses the <meta viewport>, that allows it to fit on many mobile devices (he talks about ppk, peter paul koch who does testing of mobile browsers). Testing: MicroEmulator runs opera mini. You don’t need an iPhone app! Html is enough. You can also use manifest.cache to specify what...

CFP – First international workshop on the Web of Things (WoT 2010) 0

CFP – First international workshop on the Web of Things (WoT 2010)

The first WoT workshop is still out, so prepare your submissions, because we have assembled an exceptional committee to discuss this essential topic! Check out the official workshop website. -= CALL FOR PAPERS =- First International Workshop the Web of Things (WoT 2010) in conjunction with the 8th IEEE International Conference on Pervasive Computing and Communications (PerCom 2010), Mannheim, Germany Website: http://www.webofthings.com/wot/2010 Paper submission deadline: October 18, 2009 November 15, 2009 Notification of acceptance: December 21, 2009 Camera-ready papers due: January 29, 2010 The world of embedded devices has experienced radical changes over the past few years as real-world objects...

Poken: review quickie 12

Poken: review quickie

I’ve been meaning to write a quick review of my experience with Poken at LIFT conference. Poken is a small toy/gadet/figurine/whatever that has some near field connectivity (something like an active RFID) in it. The point is that when you meet somebody who also has a Poken you high-five your two figurines together (high-four actually, it missed a limb as it’s not human), and then you’re best friend forever on all your social networks at once. We got a sort of strippeddown Pokens for free as part of our LIFT badges, which I found to be a really awesome idea...

Afternoon talks at the Internet des Objets day 1

Afternoon talks at the Internet des Objets day

Jean-Louis Fréchin (ENSI) has been working for a long time in the design of technological objects, and gave an awesome talk about technologies from a designer perspective. The interface is an object. “Beau et bon” (beautiful and good) he says about the iPhone. He is making (building) digital artifacts, from services to objects rather than the other way around. It’s so much about software than hardware, and it’s becoming hard to differentiate between digital (software) interface and the hardware, there is tangible aspect to objects. “N0-Objects” – new digital objects, novel kinds on networked devices, all kinds of network structures, and...